"
The sage commences general directions for play with the
following advice:
"Let each player preserve his own forces with excessive care,
and remember that the King is the most important of all."
The sage adds:
"O Prince, from inattention to the humbler forces the king
himself may fall into disaster."
"If, on throwing the die, the number should turn up five, the
King or one of the Pawns must move; if four, the Elephant; if
three, the Horse; and if the throw be two, then, O Prince, the
Ship must move."
------
ON THE MOVES OF THE PIECES
"The King moves one square in all directions; the Pawn moves
one square straightforward, but smites an enemy through either
angle, in advance; the Elephant, O Prince of many lands, moves,
(so far as his path is clear), In the direction of the four
cardinal points, according to his own pleasure. The Horse moves
over the three squares in an oblique direction; and the Ship, O
Yudhisthira, moves two squares diagonally."
NOTE. The Elephant had the same move as our Rook has, the Horse
the same as our Knight. The ship had two clear moves diagonally
(a limited form of our Bishop).
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