This
she did with such good-will that the Millerites were glad to drop down
again, and mutter vengeance at a safe distance. Altogether it was a
great day for the school, a day to be remembered. As time went on, Katy,
what with the excitement of her adventure, and of being praised and
petted by the big girls, grew perfectly reckless, and hardly knew what
she said or did.
A good many of the scholars lived too far from school to go home at
noon, and were in the habit of bringing their lunches in baskets, and
staying all day. Katy and Clover were of this number. This noon, after
the dinners were eaten, it was proposed that they should play something
in the school-room, and Katy's unlucky star put it into her head to
invent a new game, which she called the Game of Rivers.
It was played in the following manner: Each girl took the name of a
river, and laid out for herself an appointed path through the room,
winding among the desks and benches, and making a low, roaring sound, to
imitate the noise of water. Cecy was the Platte, Marianne Brooks, a tall
girl, the Mississippi, Alice Blair, the Ohio, Clover, the Penobscot, and
so on. They were instructed to run into each other once in a while,
because, as Katy said, "rivers do.
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